Sneakthief by J. R. Rainville
In Eldingar, magical ability is a gift granted by the One Above. Those born without it, the ungifted, are sentenced to serve in the church or be executed as heretics.
Theodore Tolliver can't cast a spell to save his life, but he'll be damned before he resigns to a life of servitude. When he's conscripted into a shadowy band of ungifted bandits, he begins to make a life for himself as their Sneakthief. At home in the shadows, it's not the life he imagined, but it's better than what he'd been headed for.
Nicholas Alcyon watched, helpless, as one of his best friends was taken into church custody two years ago. As the scion of Eldingar's oldest family line, his whole life has been curated to position him for success, and he's intent on using that to make good on his promise to change the world.
When the Sneakthief is sent into the capital city of Umbrial to rob the church itself, it should be the heist of a lifetime. Instead, it sets in motion events that could help them both achieve their dreams--if they're willing to work together. And if they can survive.
How Scribe Forge's tools helped:
I had a general idea of how my world worked; but getting the print version of the worldbuilding guide was instrumental to nailing down the specifics of Eldingar: politics, religion, how magic works, history, etc. Having all of those points in one place helped me not only knowing the specifics, but remaining consistent on the details throughout the process.
Additionally the ultimate writer's journal has been an absolute gift. Being able to just jot ideas down as they come, and then list them in an open table of contents allows me to keep track of my ideas. I also have the reader's journal now, and I'm keeping track of what I like/dislike in the books I read or listen to; that's helping me think more critically about my writing craft.